Digipen Camp Number 2
Today was day 2 of Digipen Camp.
The first thing we did was explore a new program called Maya in the morning. Maya is basically a 3D editor, where you can do stuff in 3D with rectangles, triangles, and spheres. You can stretch, and contort, and do all sorts of things. I thought it was creative, as I made a plane, a rocket, a chair, and a volcano, all using the basic tools. Just to think of all the possibilites with the complex tools!
The second thing we did was import our models into Zero. When we did that, we could use our collision shapes from Maya to make sure that we could climb and interact with our objects, and so that there wouldn't be weird invisible space-fillers. I loved how you could create all kinds of objects and insert them.
I had a great time with 3D objects today!
The first thing we did was explore a new program called Maya in the morning. Maya is basically a 3D editor, where you can do stuff in 3D with rectangles, triangles, and spheres. You can stretch, and contort, and do all sorts of things. I thought it was creative, as I made a plane, a rocket, a chair, and a volcano, all using the basic tools. Just to think of all the possibilites with the complex tools!
The second thing we did was import our models into Zero. When we did that, we could use our collision shapes from Maya to make sure that we could climb and interact with our objects, and so that there wouldn't be weird invisible space-fillers. I loved how you could create all kinds of objects and insert them.
I had a great time with 3D objects today!
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