VR
Currently there are a lot of VR headsets in development. Two of the main problems (I think) with these is that they can give you motion sickness and that then you would have to play in a place that would have actual objects that you were seeing, so you wouldn't go right through them.
One, the headsets can give you motion sickness because they do not update as you move your head. They do not update at the 15-20 ms that you are used too. They operate at 30-50 ms, which creates big problems when you experience "lag". Then you get a headache or feel really uncomfortable and you will probably barf!
Two, the headsets are kind of pointless - if there weren't actual objects there, your hand would go right through them. But if there were objects, it ruins the point because it would probably be easier to make the objects like they are in real life than to use a VR headset.
Currently, I think there is room for improvement in the VR department.
One, the headsets can give you motion sickness because they do not update as you move your head. They do not update at the 15-20 ms that you are used too. They operate at 30-50 ms, which creates big problems when you experience "lag". Then you get a headache or feel really uncomfortable and you will probably barf!
Two, the headsets are kind of pointless - if there weren't actual objects there, your hand would go right through them. But if there were objects, it ruins the point because it would probably be easier to make the objects like they are in real life than to use a VR headset.
Currently, I think there is room for improvement in the VR department.
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