Digipen Camp Day 4

Today was the fourth day of Digipen Camp.
The first thing that we did today was analyze a game called Star Fox 64. Star Fox 64 is a game where you pilot a starship around and shoot people. We analyzed how the game was really effective in guiding the player through the first few levels. For example, the other players tell you that you need to dodge the obstacles, how to beat the boss, etc. I think this is very effective because it seems more like an engaging conversation than a boring tutorial.
The second thing we did was work on a new framework. It was a shooter, where you pilot a cube around and fire bullets at little enemies. They also fired at you, and reduced your little health bar. When it got to 0, the plane crashed. This game was interesting because you could make your own enemies and change their stats so there was more variety in the game.
I hope we get to introduce more variety tomorrow in the form of making the game look better, because the game looks really bad right now!

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