Hands-On With the Oculus Rift and New Touch Controls at E3

The Oculus Rift has made a comeback. Oculus has been making virtual-reality headset prototypes for about three years, and each has had problems. Either the device was too heavy or had nauseatingly slow refresh rates, for example. None has had a decent control scheme. During that time, gaming companies have built impressive headsets with three-dimensional audio, pixel-dense displays and creative controls.
At E3, one of the demonstrations for the Rift was a game called Eve: Valkryie. In the game, you are in a fighter jet that has been catapulted out of a huge starship to fight in a large dogfight. Usually, this causes motion sickness, as you move around a lot, but after 15 minutes, according to the writer of the article, he felt fine. The writer also said that the audio was exceptionally good, not hurting his ears or anything, but still producing 360 degrees of audio.
Another main feature was the Oculus Touch. When you use these controllers, they can make your in-game avatar do what your real person is doing. You can wave your hands, give a thumbs-up, point at something. You can interact with objects, move them around, grab them, throw them, and do a lot more stuff too.
I think the Oculus Rift is very cool and I would like to test it sometime.

Comments

Popular posts from this blog

我打开网上中文学校的窗口。网上中文学校的教学内容十分丰富。

我接通了“因特网”,这网上的世界可真精彩呀!

我在电脑上给爷爷奶奶发电子邮件。爷爷奶奶很高兴。